We offer the most secure shooting grip, coupled with proven grappling based martial arts of Judo and Jiu-Jitsu.
When the fight turns into grappling over your gun, the 360 GGS, places thumbs together resulting in superior retention. From open spaces to against walls, less than lethal striking capability is effectively possible with the pistol in hand.
At contact distances our training emphasizes obtaining two hands on gun for the ultimate retention. To coincide with this, our methods employ a retraction based draw and shooting method to mitigate muzzle, contact induced malfunctions.
Effective and accurate fire at extreme angles are possible. The body is more free to move in realistically, athletic ways.
All levels of force must be executable even with a deployed pistol. An active striking offense and defense must be instantly functional.
Live, action partner drills are paramount after technical skills are attained. We utilize modern reflex based training drills for all actions.
Grappling Based Pistol Skills, based upon large muscle groups coupled with mixed martial arts-based skills are refined thru resistive training drills and scenarios. The goal is effective functionality from subzero/ground, to contact-clinch to100 yards.
The RIGHT handed pistol operation in the Up (sighted) Position covers shooting angles of a full 180 degrees LEFT.
The LEFT handed pistol operation in the Up (sighted) Position covers shooting angles of a full 180 degrees RIGHT.
Both Ambi Pistol Operations result in a full 360 shooting capability, a crucial tool for Interior Vehicle Operations.
Uchikomi or "to beat against" includes the utilization of skills to the perfection point. Trainees repeat the Uchikomi for a predefined number of times before executing the all out strategy.
Randori is the martial arts action of practice how you fight against a resisting partner.
Active elbows are offensive and defensive tools with our enhanced grip. Disarms are extremely difficult, transitions are very fast in a 360 degree environment.
Isosceles Shooting is an excellent platform. Is it ideal in the Close Quarter Environment for countering disarm attacks?
Mobile hits at extreme angles:
The footwork and shifting in all directions coincides with the capabilities of other fight based systems such as Boxing, Karate, Wrestling, etc.
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